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	<title>Comments on: Hollywood + Video Games: George Lucas and LucasArts&#8217; Flipside To Spielberg&#8217;s Game Shame</title>
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	<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/</link>
	<description>Daily coverage of what is truly interesting in the film world</description>
	<pubDate>Sat, 28 Nov 2009 22:37:38 +0000</pubDate>
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		<title>By: Claildvap</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-120191</link>
		<dc:creator>Claildvap</dc:creator>
		<pubDate>Fri, 30 Jan 2009 11:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-120191</guid>
		<description>I didn't only meet him which I never thought was possible on an internet dating site but I scored the first night. 
Not to mention he had the whole package. WOW!!!!!!!
http://gay-amateur-match-adult-dating.blogspot.com/</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t only meet him which I never thought was possible on an internet dating site but I scored the first night.<br />
Not to mention he had the whole package. WOW!!!!!!!<br />
<a href="http://gay-amateur-match-adult-dating.blogspot.com/" rel="nofollow">http://gay-amateur-match-adult-dating.blogspot.com/</a></p>
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		<title>By: Scar</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110287</link>
		<dc:creator>Scar</dc:creator>
		<pubDate>Wed, 13 Aug 2008 03:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110287</guid>
		<description>yeah I don't know why the author was going on about The Digg so much. I remember being pretty bored when i played it back in the day. But the other ones that have been said I still play to this day because they are much more entertaining than some of the games made these days.

Day of the Tentacle, Sam and Max and Monkey Island 1 and 2 are all good.
Full Throttle and Indiana Jones and the Fate of Atlantis are both excellent, and deserve a good movie adaptation.
Monkey Island 3 and Grim Fandango are brilliant, and as Tatiana said, showcased the end of good LucasArts adventure games, with Monkey Island 4 being a final death rattle for the company.

oh, except for Star Wars of course. With this new movie and television series, and the billions of games, is it ever going to stop?</description>
		<content:encoded><![CDATA[<p>yeah I don&#8217;t know why the author was going on about The Digg so much. I remember being pretty bored when i played it back in the day. But the other ones that have been said I still play to this day because they are much more entertaining than some of the games made these days.</p>
<p>Day of the Tentacle, Sam and Max and Monkey Island 1 and 2 are all good.<br />
Full Throttle and Indiana Jones and the Fate of Atlantis are both excellent, and deserve a good movie adaptation.<br />
Monkey Island 3 and Grim Fandango are brilliant, and as Tatiana said, showcased the end of good LucasArts adventure games, with Monkey Island 4 being a final death rattle for the company.</p>
<p>oh, except for Star Wars of course. With this new movie and television series, and the billions of games, is it ever going to stop?</p>
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		<title>By: mr62</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110276</link>
		<dc:creator>mr62</dc:creator>
		<pubDate>Tue, 12 Aug 2008 23:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110276</guid>
		<description>OMG! I thought everyone forgot about these games! I was so disappointed when they decided to not do the sequels to Full Throttle and Sam &#38; Max. I honestly think they can do another one for Maniac Mansion/Day of the Tentacle. 

What about the Indiana Jones series? Those were good games...Fate of Atlantis? Certainly better than the last movie they made with Shia LeFail.

I'm actually kinda happy that they didn't make any of their original licenses into movies, cause it would've ended up bastardizing the game. The one exception to this is the Sam &#38; Max cartoon which was alright but obviously not understood by the youth it was targeted towards.</description>
		<content:encoded><![CDATA[<p>OMG! I thought everyone forgot about these games! I was so disappointed when they decided to not do the sequels to Full Throttle and Sam &amp; Max. I honestly think they can do another one for Maniac Mansion/Day of the Tentacle. </p>
<p>What about the Indiana Jones series? Those were good games&#8230;Fate of Atlantis? Certainly better than the last movie they made with Shia LeFail.</p>
<p>I&#8217;m actually kinda happy that they didn&#8217;t make any of their original licenses into movies, cause it would&#8217;ve ended up bastardizing the game. The one exception to this is the Sam &amp; Max cartoon which was alright but obviously not understood by the youth it was targeted towards.</p>
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		<title>By: mitchell</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110274</link>
		<dc:creator>mitchell</dc:creator>
		<pubDate>Tue, 12 Aug 2008 22:45:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110274</guid>
		<description>DIG rules............
awesome point and click game with alot of puzzles kind of set the path for future tricky point and click games and its audio was well at least a decade ahead of its time. still can't get it to work on xp though</description>
		<content:encoded><![CDATA[<p>DIG rules&#8230;&#8230;&#8230;&#8230;<br />
awesome point and click game with alot of puzzles kind of set the path for future tricky point and click games and its audio was well at least a decade ahead of its time. still can&#8217;t get it to work on xp though</p>
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		<title>By: Erik</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110250</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Tue, 12 Aug 2008 19:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110250</guid>
		<description>Another fantastic game (and arguably one of the best ever created for SNES) is Zombies Ate My Neighbors. I actually contacted LucasArts to get their permission for a project relating to the game I'm working on and the gentleman I talked to denided that they had worked on the game at all. I don't know if that's because no one "knows who I am" yet or if they don't want to be associated with the game anymore but it was rude nonetheless.</description>
		<content:encoded><![CDATA[<p>Another fantastic game (and arguably one of the best ever created for SNES) is Zombies Ate My Neighbors. I actually contacted LucasArts to get their permission for a project relating to the game I&#8217;m working on and the gentleman I talked to denided that they had worked on the game at all. I don&#8217;t know if that&#8217;s because no one &#8220;knows who I am&#8221; yet or if they don&#8217;t want to be associated with the game anymore but it was rude nonetheless.</p>
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		<title>By: Kevin</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110245</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Tue, 12 Aug 2008 17:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110245</guid>
		<description>Yeah, but Sam &#38; Max wouldn't have made a good movie. A kid TV show, hell yeah, but a movie?</description>
		<content:encoded><![CDATA[<p>Yeah, but Sam &amp; Max wouldn&#8217;t have made a good movie. A kid TV show, hell yeah, but a movie?</p>
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		<title>By: Casey</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110236</link>
		<dc:creator>Casey</dc:creator>
		<pubDate>Tue, 12 Aug 2008 16:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110236</guid>
		<description>I'd give up my firstborn for Lucasarts to make another Monkey Island game.  Those first 2 installments are still 2 of my all time favorite games!</description>
		<content:encoded><![CDATA[<p>I&#8217;d give up my firstborn for Lucasarts to make another Monkey Island game.  Those first 2 installments are still 2 of my all time favorite games!</p>
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		<title>By: SamLowry</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110230</link>
		<dc:creator>SamLowry</dc:creator>
		<pubDate>Tue, 12 Aug 2008 15:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110230</guid>
		<description>I find it totally mindblowing that anyone can write a "history" of LucasArts and not even mention Sam &#38; Max.  For me, Sam &#38; Max WAS LucasArts, and all the other games seemed insignificant by comparison.  But to emphasize "The Dig" instead?!?

Yeesh.</description>
		<content:encoded><![CDATA[<p>I find it totally mindblowing that anyone can write a &#8220;history&#8221; of LucasArts and not even mention Sam &amp; Max.  For me, Sam &amp; Max WAS LucasArts, and all the other games seemed insignificant by comparison.  But to emphasize &#8220;The Dig&#8221; instead?!?</p>
<p>Yeesh.</p>
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		<title>By: Stuart</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110229</link>
		<dc:creator>Stuart</dc:creator>
		<pubDate>Tue, 12 Aug 2008 15:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110229</guid>
		<description>Umm, there have been SEVERAL new Sam &#38; Max games. Given they're episodic, and not produced by LucasArts, but still, they're out there.</description>
		<content:encoded><![CDATA[<p>Umm, there have been SEVERAL new Sam &amp; Max games. Given they&#8217;re episodic, and not produced by LucasArts, but still, they&#8217;re out there.</p>
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		<title>By: d</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110226</link>
		<dc:creator>d</dc:creator>
		<pubDate>Tue, 12 Aug 2008 14:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110226</guid>
		<description>a new Sam and Max would be amazing, assuming its on the same quality the original was...

Cmon, driving fish into a gator pond to create a pathway... cmon thats awesome</description>
		<content:encoded><![CDATA[<p>a new Sam and Max would be amazing, assuming its on the same quality the original was&#8230;</p>
<p>Cmon, driving fish into a gator pond to create a pathway&#8230; cmon thats awesome</p>
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		<title>By: Tatiana</title>
		<link>http://blog.spout.com/2008/08/07/george-lucas-and-lucasarts-flipside-to-spielbergs-game-shame/#comment-110224</link>
		<dc:creator>Tatiana</dc:creator>
		<pubDate>Tue, 12 Aug 2008 13:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.spout.com/?p=3636#comment-110224</guid>
		<description>&lt;i&gt;To their credit, they have released other non-Star Wars games in the past few years ranging from Grim Fandango to Thrillville, and they have Fracture, a terrain-distorting adventure game coming up soon.&lt;/i&gt;

Grim Fandango came out in 1998. In the fast-moving videogame industry, that isn't what I understand under "the past few years". Most importantly, Grim Fandango was pretty much the last great adventure game Lucasarts released. Monkey Island 4 in 2000 showed that they had lost their spirit (or rather, all the talented folks who used to create these games had jumped ship and left the Company, not the least of whom Ron Gilbert, father of Monkey Island).
In 2004, when they cancelled the sequel to Sam &#38; Max, one of their most beloved adventure properties, and then purged their whole website of any trace that they had ever been producing such a game, including the press release that announced its cancellation... that was pretty much the moment when even the most hopeful adventure fan gave up hope. 

Thrillville? A themepark tycoon simulation game with adventure aspects? So what? What we liked about adventure games was that they told complex, fascinating and entertaining stories.

Whereever I look, Fracture is described as an action game with puzzle features... that may make it more original than Lucasarts' usual output, but it doesn't make it an adventure game.

Expecting Lucasarts to go back to its adventure tradition seems more than a little naive.

The best we can hope for is that the rights of certain properties are eventually returned to their creators, the way that the Sam &#38; Max videogame rights were returned to Steve Purcell, which allowed him to find a company actually willing to do something with it.</description>
		<content:encoded><![CDATA[<p><i>To their credit, they have released other non-Star Wars games in the past few years ranging from Grim Fandango to Thrillville, and they have Fracture, a terrain-distorting adventure game coming up soon.</i></p>
<p>Grim Fandango came out in 1998. In the fast-moving videogame industry, that isn&#8217;t what I understand under &#8220;the past few years&#8221;. Most importantly, Grim Fandango was pretty much the last great adventure game Lucasarts released. Monkey Island 4 in 2000 showed that they had lost their spirit (or rather, all the talented folks who used to create these games had jumped ship and left the Company, not the least of whom Ron Gilbert, father of Monkey Island).<br />
In 2004, when they cancelled the sequel to Sam &amp; Max, one of their most beloved adventure properties, and then purged their whole website of any trace that they had ever been producing such a game, including the press release that announced its cancellation&#8230; that was pretty much the moment when even the most hopeful adventure fan gave up hope. </p>
<p>Thrillville? A themepark tycoon simulation game with adventure aspects? So what? What we liked about adventure games was that they told complex, fascinating and entertaining stories.</p>
<p>Whereever I look, Fracture is described as an action game with puzzle features&#8230; that may make it more original than Lucasarts&#8217; usual output, but it doesn&#8217;t make it an adventure game.</p>
<p>Expecting Lucasarts to go back to its adventure tradition seems more than a little naive.</p>
<p>The best we can hope for is that the rights of certain properties are eventually returned to their creators, the way that the Sam &amp; Max videogame rights were returned to Steve Purcell, which allowed him to find a company actually willing to do something with it.</p>
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