Should special effects only be used to service a film’s story, or is it perfectly fine for movies to feature extraneous spectacle? That’s a debate that comes up often among cineastes, but ultimately there’s room for both functions. Sometimes, in cases like Jurassic Park and The Matrix, both categories of effects may even faultlessly coexist in the same film. Yet there is one kind of effects employment that’s intolerable to all film-loving parties: the gratuitous exploitation for the sole purpose of brazen gimmickry. It’s this kind of effects work that goes beyond spectacle. It’s not so much a show as a show off.
For one example of this cinematic sin check out Karina’s review of The Curious Case of Benjamin Button, in which she references a scene featuring an inessential and irrelevant rocket launch in the background of an otherwise intimate moment between two lovers on a sailboat. Actually, that’s apparently only a minor citation in a “a film about the feat of its own whiz-bang, Frankensteinian digital imagery, drunk on its own accomplishment to an extent that feels quasi-ethical.” Hardly the first movie to commit such a crime, sure, but Benjamin Button seems to be the most thoroughly guilty exploiter since Forrest Gump (both films, incidentally, were scripted by Eric Roth).
So, in (dis)honor of Roth’s repeat offense, let’s take a short look at the worst exploitations of special effects in the last 15 years:

Forrest Gump (1994): digital erasure of Gary Sinise’s legs
Only a year earlier, we had marveled at Jurassic Park’s showcase of computer effects as the ultimate in movie magic. Then, Robert Zemeckis crushed our imaginations by turning CG into a means for mere tricks. The composites were cool enough, but Zemeckis had to go one step further and flaunt Lt. Dan’s lack of legs, just because he could. Was the effect neat? Yeah, for a minute, but it was also completely unnecessary.

Star Wars prequels (1999-2005): computer-generated Yoda
Some people believe George Lucas’ greatest effects foul to be Jar-Jar Binks. Others cite his awful CG Jabba in the 1997 special edition of A New Hope. Both were cheap exploitations, no doubt about it, but Lucas’ worst employment of CG was turning Yoda into a digitally rendered character. This isn’t just another excuse for us to defend and celebrate Muppets, either. Rather, it’s a defense and celebration of The Empire Strikes Back, which is a perfect film and is such despite its inclusion of a puppet version of Yoda. Why didn’t Lucas go the extra yard and turn the droids and Wookies into CG characters?

Harry Potter and the Prisoner of Azkaban (2004): computer-generated werewolf
One of the most hated uses of CG, particularly to horror fans, is for werewolf effects. After all, the greatest-looking werewolf of all time, from An American Werewolf in London, was achieved with makeup rather than a computer. Yet just because computer effects exist, filmmakers seemingly attempt to better Rick Baker’s Oscar-winning technique with CG werewolves in movies like Van Helsing, Cursed and this, the third installment in the Harry Potter franchise. Or, is it that computer effects are just cheaper than makeup? Because they do indeed look cheap. Prisoner of Azkaban may have been nominated for a Visual Effects Oscar, but it probably lost because of Professor Lupin’s cartoonish transformation into a werewolf. Even if you believe Azkaban to be the best film in the franchise, you have to admit it could have been all the more exceptional had Alfonso Cuaron only put David Thewlis in the makeup chair and not into the hard drive.

The Day After Tomorrow (2004): computer-generated wolves
If there’s one thing even lamer than using CG for werewolves, it’s using CG for wolves. The former is at least an imaginary creature that requires some kind of effects to fabricate its existence. The latter can be found at a zoo, in the wild, or through an animal wrangler. It’s not even like the three wolves in The Day After Tomorrow, which appear in one minor sequence, had to seem preternatural like the dogs in Hulk. Apparently there were actually real wolves initially used, but they weren’t acceptable to Roland Emmerich, and so digital wolves were added later in post production. But did they have to be entirely substituted for? Or was Emmerich on a computer-generated power trip?
Indiana Jones and the Kingdom of the Crystal Skull (2008): computer-generated monkeys
You’re probably not shocked to see another George Lucas production here. There’s some disagreement over which was the worst part of this latest Indiana Jones film, the “nuke the fridge” sequence or the moment when Shia LaBeouf swings through the jungle with a bunch of CG monkeys. The former scene (pictured, since the internet seems to be pretending the monkey scene doesn’t exist) was certainly the downturn of the franchise, but the latter was its greatest offense. Had it not been in the film — and it truly could have been avoided — a lot of people might have forgiven Lucas and Steven Spielberg for the movie’s other faults. But as South Park bluntly put it, those guys raped their character. And they also raped and exploited the whole visual effects industry while they were at it.
CGI when a good costume, trained animal, or muppet will do is definitely an affront to cinema though there are some films that I would love to see revisited with digital effects when rubbery limbs or bad animation was used in the past.
One need only look at Jurassic Park to see that CGI isn’t a magic bullet. That film utilized myriad techniques to bring those dinosaurs to life, all seamlessly integrated, rather than relying on a CGI crutch.
How about Sky Captain & the World of Tomorrow? And by that I mean the entire film….