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SXSW 2008: Second Skin

Kevin Buist
By Kevin Buist posted 1 year ago
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The phenomenon of massively multiplayer online role-playing games seems like the perfect documentary subject. Collectively, MMORPGs have upwards of 50 million worldwide users and counting. The dilemma in selling a movie like Second Skin is not in finding an audience, the challenge is finding compelling images to put on screen. People don’t normally line up around to block to watch people sit in front of a computer for 12 hours a day.

Based on the audience reaction at Friday night’s premiere, the solution to the visual problem provided by director Juan Carlos Pineiro worked swimmingly. A rock concert atmosphere complete with a standing ovation followed the screening. A deft combination of dramatically animated statistical graphics combined with artfully incorporated machinima give the film a visual punch to match its compelling subject matter.

The film follows the lives of a handful of people immersed in online role-playing games. The recovering addict and his conflicted support councilor, the couple that falls in love in-game, and four best friends whose real lives begin to encroach on their hours of virtual ass-kicking as a top World of WarCraft guild. In between check-ups on the various story lines, interviews with experts in the field, statistical break-downs of the industry, and a visit to a Chinese virtual gold farm round out the film.

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SXSW 2008: Second Skin, Juan Carlos Pieiro Escoriaza

Kevin Buist
By Kevin Buist posted 1 year ago
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second skin Second Skin is one of those documentaries that will have immense appeal all those who share a common bond with its subjects, in this case obsessive players of massively multiplayer online role-playing games. But the film also succeeds in illuminating the phenomenon of virtual worlds for the uninitiated. I talked with director Juan Carlos Pieiro Escoriaza and producers Peter Schieffelin Brauer and Victor M. Pieiro III after Friday’s premiere about the film’s balance, the precision of machinima, and binging on World of WarCraft as “research.” Read a full review of the film here.

 
 Second Skin Interview [7:09m]: Play Now | Download

Second Skin Interview

Kevin Buist: Obviously, there is a built in audience, but what was the original idea, what was the seed of the idea to first want to make it?

Juan Carlos Pieiro Escoriaza: Well, I guess we started with one of Victor’s teacher friends. He was playing Star Wars Galaxies. He got really deep and into it. And he got Victor the game and then we started playing together. And two months in, we were like, all right, well, cool, that’s it. And he just went, whoosh like a jet into it.

Then after that, he was going on lunch breaks back to his house to play a little, this and that. He was about to get married, and we just saw this really crazy dynamic of being this mayor in a [virtual] town of 300 people, and then trying to live this life, where he is trying to get married in the real world. And that balancing act, how difficult it really became for him. And so from there, it then went on…

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