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Uwe Boll Should Direct Grand Theft Auto: The Movie

Christopher Campbell
By Christopher Campbell posted 5 months ago
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I admit that I write about Uwe Boll too much, and I couldn’t care less about video games or the movies adapted from them, but on a slow news day such as this, I’d rather ruffle some feathers than resort to writing about something less interesting. Besides, I agree slightly with his comments to New York’s Vulture blog, at least that he’d be better to direct a Grand Theft Auto movie than Michael Bay or Brett Ratner.

Grand Theft Auto would be super interesting for me, and I think I would actually be the right guy to do it, because my movies are all bloody and violent and I don’t have a problem with action scenes. But look, they will go, in the end, with a Michael Bay or a Brett Ratner, and it will be a PG-13 movie made for $150 million. I think it would be better to make a $30 million, very hard, brutal movie without compromising, but I’m not optimistic.

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Star Wars: The Clone Wars Trailer

Christopher Campbell
By Christopher Campbell posted 6 months ago
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If you’ve been watching the cable channel Spike lately, you’ve been sufficiently reminded of what a disappointment the Star Wars franchise has become. But if you haven’t caught the station’s heavily advertised run of all six movies, you may not want to watch this leaked trailer for the CGI-animated The Clone Wars, at least if you’re attempting to go on convincing yourself that Star Wars is still cool.

Actually, if you’re still a big Star Wars fan, you’ll probably love this trailer (which may still be on Gizmodo after YouTube takes it down). It features a number of your favorite characters and it may get you excited for the theatrical release of the film, which is sort of a pilot to an animated series coming to the Cartoon Network later in the year.

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Post-Hooker Tax Credits: Trade Roughage 03/28/08

Karina Longworth
By Karina Longworth posted 6 months ago
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  • Paramount is putting together a new division designed to craft new video games based on both current and classic Paramount films. You know what that means…”I Drink Your Milkshake” for the Wii!!!
  • New York’s state Senate and Assembly are expected to soon announce a compromise on the tax credit issue that was left in the lurch when governor Eliot Spitzer resigned to spend more time with his soul-crushing self-hatred. The new deal will favor the Democrat-led Assembly’s plan, which aimed to increase tax credits on below-the-line costs, thus supporting the state’s filmmaking infrastructure over luring flashy out-of-town productions.
  • 2008’s total box office is so far 3 percent above 2007’s, but that’s mostly due to that 3D Hannah Montana thing, and 2007 holdovers like Alvin and the Chipmunks––not a single action film has grossed over $100 over the past three months. And that’s not going to change this weekend, although both Variety and The Hollywood Reporter seem confident that 21 will do well, and Stop-Loss will not.
  • Director Alexis Spraic, producer James Scurlock, and Bunim-Murray Productions are joining forces on a documentary about the “globalization pioneer” who founded DHL.

SXSW 2008: Blip Festival: Reformat the Planet

By Michael Lerman posted 6 months ago
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From the powerful opening notes of Reformat the Planet, the doc hooks you to your seat with curiosity. A series of catchy tunes made on old school video gaming devices, hacked and manipulated to their furthest capacity by a series of talented artists from around the globe who come together for a four day music festival showcasing all this 8-bit work, is portrayed as a love letter to the art of working within limitations and coming out with something new and different.

Starting with the a brief history of how the so-called “chiptunes” scene was born in New York City, filmmaker Paul Owens captures with nostalgic excitement a musical movement starting before our very eyes, through the help of a few keys artists who call themselves Nullsleep and Bitshifter. Using a program called LSDJ, they compose dance music on a set of original Gameboys. Finding a home in a NYC space called The Tank and set of artists creating similar sounds using a variety of devices – Nintendo samples in a techno program (Tugboat) and DOS built Nintendo cartridges playing 8-bit sequences over two guitars, a bass and drums (Anamanaguchi), just to name a few – Nullsleep and Bitshifter put together a community of nostalgic gamers and music-makers alike. After building several years of momentum, The Tank was able to gain enough popularity to put on the film’s titular showcase – one that isn’t likely to die out in years to come.

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SXSW Preview: Blip Festival: Reformat the Planet

Karina Longworth
By Karina Longworth posted 7 months ago
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BLIP FESTIVAL: REFORMAT THE PLANET trailer from 2 Player Productions on Vimeo.

In his first feature doc, Paul Owens looks into ChipTunes, a new underground electronic music genre consisting of music made on out-of-date video game hardware. Blip Festival: Reformat the Planet, screening on the 24 Beats Per Minute program, premieres on Saturday night at the Dobie. The trailer’s above, and Paul Owens answers our questions below.

Tell us about your movie. Who did you work with, why did you make it? Give us the reductive, 25-word or less, “It’s like [pop culture reference a] meets [pop culture reference b]!” pitch, then explain what the quick and dirty sell leaves out.

Blip Festival: Reformat the Planet delves into this music movement known as ChipTunes, which is based around using forgotten videogame hardware (nintendo, atari, gameboy) to create new, original music.

I made the movie with Asif Siddiky, who did the cinematography, and Paul Levering, who was the producer. In the beginning, we checked out a live chiptune show and we were all blown away. We’d never seen or heard anything like it, but because it was sort of anchored to this classic videogame sound, it instantly struck a chord with us. Slowly we accumulated live footage, interviews, important moments in the scene and two years later, we had a documentary.
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SXSW Preview: Second Skin

Karina Longworth
By Karina Longworth posted 7 months ago
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Second Skin, a documentary to be featured later this week in the Spotlight Premieres section at SXSW, follows a handful of gamers who are deeply devoted to Massively Multiplayer Online games such as Second Life and World of Warcraft. The film premieres on Friday at 9pm at the Austin Convention Center. Check out the trailer above, and answers to the 4 Questions We’re Asking Everybody, from director Juan Carlos Pineiro Escoriaza, and producers Victor Pineiro and Peter Schieffelin Brauer below. Victor Piniero and I are also speaking on the same SXSW panel, Blogs, Buzz and Buddy Lists, which goes down on Sunday, March 9.

Tell us about your movie. Who did you work with, why did you make it? Give us the reductive, 25-word or less, “It’s like [pop culture reference a] meets [pop culture reference b]!” pitch, then explain what the quick and dirty sell leaves out.

Juan Carlos: This flick is like An Inconvenient Truth meets Errol Morris. Except that the movie we’ve been making for two years doesn’t involve an environmental crisis. I kept on coming back to An Inconvenient Truth, because online games (MMO’s) have the power to change the landscape of our society. Games like World of Warcraft, Everquest 2, and Second Life have and will continue to make our global community closer in ways that I think are just becoming clear now. I’m not trying to imply that it is going to cause problems on the scale of global flooding, but I think it is a societal evolution that we are running to catch up with. Errol Morris’ Fast, Cheap, and Out of Control on the other hand takes a really intimate look into people’s obsessions. Which is to say that our movie is about people who tend to play a lot of MMO’s. In our film I try to balance between that gigantic cultural phenomenon, and the personal lives of people who are ‘just gamers’. Finding a way to say this movie is about a burgeoning sub-culture AND seven people - is a delicate balance. Suffice to say I think you’ll be pretty surprised where everything ends up.

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SpoutBlog Week in Review

Karina Longworth
By Karina Longworth posted 8 months ago
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BlogNosh 02/08/08

Karina Longworth
By Karina Longworth posted 8 months ago
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  • Surfer Girl devotes two posts to the meme that there may be an “interactive There Will Be Blood milkshake drinking” game in the works. I think the Juno game meme was the final straw––I think I have finally, fully slipped into a state in which the ironic walls have closed in so tight that I can no longer even tell when I’m being fucked with. Via Scanners.
  • Maybe I’m Not There would have worked better if more of Todd Haynes’ collaborators actually cared about Bob Dylan. Says Stephen Malkmus, who recorded several Dylan songs that appear in the movie, “I was more into Creedence Clearwater Revival…Dylan was a punk-rock guy and his records are undeniably genius. But you don’t know what’s going to speak to you, and his music didn’t for me.”
  • Chris Thilk approves of the poster for Fool’s Gold. I think. “[T]his poster is good at selling the movie based on the personalities (and breasts) of the two actors involved. Get them smiling at each other, turn them a shade of yellow that’s only slightly removed from the residents of Springfield, hint at a tropical location by putting water in the background and you’re finished.”
  • Brit Withey of Denver Film Festival fame has surprising news from the Berlinale: “…you can no longer smoke anywhere. I’m fine with this in the United States and I knew it was coming in France…but Berlin? Christ…”

5 Indie Films That Should Be Video Games

Karina Longworth
By Karina Longworth posted 8 months ago
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Video game blogs have a way of reminding me that I’m a big girl. The boys at Joystiq (some of whom are former colleagues and friendly acquaintances of mine) drop terms like “microtransactions” and “exergaming” and suddenly my brain turns off and I have an overwhelming urge to watch Tyra. Funnily enough, I picked up the former term (which still means nothing to me) from reading this story about a perspective game that would ostensibly be tailored to the girly market. Yes, apparently Juno, the little indie choo-choo train that could, the crossover underdog that scraped up $100 million thanks to a cleverly oppressive marketing campaign on pure pluck alone, is in the process of being turned into a video game.

We could speculate for hours as to what this game might actually look like (you get a jug of Sunny Delight every time you get Michael Cera to wear a blueberry condom!), but I thought it would be more fun to think about what it would be like if actual indie films were to have their brands extended into the gamer realm. Bearing in mind that my knowledge of video games pretty much begins and ends with Mario Kart, check out five ideas, for films including Gummo and Mutual Appreciation, after the jump.

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Blog Nosh 11/27/07

Karina Longworth
By Karina Longworth posted 10 months ago
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Some of these links still date back to before the weekend. What can I say? It took a couple of days to make it all the way through my feeds. Only freshies tomorrow, I promise.

  • John Brownlee offers a sneak peak at Ghostbusters 3, the videogame-only continuation of the saga, featuring a script by Dan Ackroyd and the voices of Ackroyd, Bill Murray, Harold Ramis and Ernie Hudson. “Will Ghostbusters 3 be a worthy successor to the franchise? It’s still too early to say, but early game footage of Ghostbusters 3 has leaked out, and it looks incredible.” That footage is embedded above. The footage has been removed from YouTube. Boooo.
  • We’re sure Ronnie Bronstein is very excited about his Spirit Award nomination, but Frownland is also up for an award at the Gothams, the New York-centric film awards put on by Find Independent’s former parent company, IFP, which takes place tonight. And as if the stakes weren’t high enough already, Michael Tully has declared, “if Frownland doesn’t win the Gotham tonight I will eat my iPod.” Of course, we’d rather see Ronnie win, but should the iPod eating actually go down, I’ll try to get photo evidence.
  • What’s this? High praise for Francis Ford Coppola’s Youth Without Youth, which was almost universally dismissed at the Rome Film Festival? Hmmm. Jurgen Fauth says: “I know, I know — there’s nothing duller than listening to other people’s dreams. And yet… the shared fantasy Coppola created from Mircea Eliade’s novella weaves a strange magic, mysterious, playful, philosophical, and loopy with romance. I’d like to hold on to that gossamer enchantment for just a little while longer, privately, before it’s time to take out the stainless steel critical apparatus and cut this one open.”
  • Speaking of Coppola, The Playlist weighs in on FFC’s One From the Heart: “This neon, highly stylized break-up film might be a failed experiment, but man, is it one of the most pretty failures to look at ever.”
  • Ray Pride passes along exciting news: David Cronenberg is writing a novel. Says Nicole Winstanley, the Penguin Editor who nabbed the rights, “I wrote David Cronenberg several months ago to inquire about whether or not he’d consider writing a novel. His films demonstrate a deep understanding of the human condition that could translate into fiction brilliantly.”
  • “Noah Baumbach is one relentlessly bleak filmmaker, and that’s not a compliment,” writes Daniel Carlson at Pajiba. “It’s not that his films are necessarily evil, or even completely off-target; rather, one of the things that makes Baumbach so slippery is his habit of stumbling onto moments of slight emotional truth in the middle of a film completely devoid of it.”

King of Kong Director Seth Gordon: The Media Diet

Karina Longworth
By Karina Longworth posted 1 year ago
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On this week’s installment of The Media Diet, we talk to Seth Gordon, director of the documentary King of Kong. King tells the story of Steve Weibe, a mild-mannered middle-school teacher/Donkey Kong phenom who attempts to set the Guinness World Record for highest recorded score on the arcade version of the game. Steve has only one obstacle, and that’s charismatic fast food employee/”Gamer of the Century” Billy Mitchell, who held the Donkey Kong record for 20 years until Weibe managed an unprecedented 1,000,000 point game. Mitchell and Weibe spent several months battling for the Guinness record, and Gordon got it all on film.

It may sound totally dorky, but it’s also a full-on crowd pleaser. Last weekend, I went to a screening at the Museum of the Moving Image, where the median audience member age is probably 65, and the King of Kong trailer brought the house down. You can see what all the fuss is about on August 17, when Kong opens in New York, Los Angeles, Seattle and Austin (it’s set to expand to additional cities in the weeks to follow; to find out when Kong is coming to your town, go here and click on “Theaters and Tickets” at the bottom of the page). And click through to read Gordon’s thoughts on Uwe Boll, Saved By The Bell, his upcoming feature adaptation of King of Kong, and the Roger Ebert vs. Gamers debate.

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Are Interactive Movies Games or Art?

Karina Longworth
By Karina Longworth posted 1 year ago
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Last week, I followed a link from Fimoculous to Wired’s GameLife, where blogger Chris Baker attempted to quell the anti-Roger Ebert sentiment in the game community by posting a game review written by Ebert for the magazine. If you just read that sentence and immediately asked yourself, “What anti-Roger Ebert sentiment in the video game community?” … well, let me back up a bit.

In 2005, Ebert fired the first of several shots in what appears to have been an accidental battle, by admitting to never having played the video game that inspired the movie Doom. A reader named Vikram Keskar wrote in with an extremely well-articulated letter of protest:

Doom works as a tribute because it fails so utterly as a movie. There is a reason so many video game-based movies suck: They are fundamentally different forms of representation. Thus by being faithful to the game, the movie pisses off the critic and pleases the gamer.

…to which Ebert rather flippantly responded:

Seen as a moviegoing experience, [Doom] was not a good one. There are specialist sites on the Web devoted to video games, and they review movies on their terms. I review them on mine. As long as there is a great movie unseen or a great book unread, I will continue to be unable to find the time to play video games.

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Teach your children well

By posted 1 year ago
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So apparently Hollywood is more worried than ever about the future of movies. Kids everywhere are increasingly ignoring traditional forms of entertainment–no big surprise–and have increasingly short attention spans–again, no big surprise. The recent worry was boosted by the emergence of special camps in China for kids who are too addicted to the Internet. Many articles and posts have been written on this topic lately, including one in Variety last month, “Invasion of the Techie Tots.”

I have kids, their friends are around a lot, and I find it a bit difficult to believe that we’re reaching the end of an era. Can you imagine–children not captivated by movies? Sure, there’s only so much Hollywood can do to protect itself (and the realist in me assumes they aren’t going about it right, anyway), so parents have to get involved. But kids are kids. They always have had and always will have a built-in sense of wonder. They’re captivated, creative, sponges. They’re made that way, and as far as I know, the way kids are made hasn’t changed even as new technologies and modes of entertainment have been developed. It seems like in order to dull those inbred characteristics of wonder, you really have to lock a kid in a room on a daily basis with a computer and video games and an iPod Video.

But most kids aren’t raised in that grim of a setting. And giving them some positive influence isn’t really that much work. All any kid really needs is a bit of balance (sorry, you can’t play video games all afternoon), some encouragement (let’s finish this book before we start something else), and exposure to good books, music and movies. Her amazing imagination will do the rest.

A Wall Street Journal article over the weekend by Joe Morgenstern, titled “YouTube Youth,” summed up my thoughts rather nicely. I’ll end with this:

Market forces and the inexorable march of technology will determine what’s going to be seen on what sorts of screens in what settings. Still, we can help to assure the continued existence of a receptive audience by infecting our children and grandchildren with the movie bug. Doing so effectively, though, means knowing which battles can’t be won, and which ones needn’t be fought.

The enemy, in whatever medium, is incoherence along with its partner in crime, indiscriminateness. In this fevered media environment, kids need not only to be restricted in their access to commercial junk, but exposed to what will delight and nourish them–first to children’s literature, and then to our endlessly rich heritage of motion pictures.

Exposing them is all we can do; what happens next must be an article of faith. I’m certainly a congregant, though. I believe the same lures that hooked me on movies as a kid–the spectacle, the mystery, the roiling emotions and the suspense about what happens next–can hold their own against whatever enticements the new media may serve up. First, though, our techie tots must see the flickering light.